AI Insights · Timothy · January 2022
Top 5 Hybridcasual Games Performance in Latin America Q4 2021
Discover the performance trends of the top 5 hybridcasual games in Latin America during Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top 5 hybridcasual games in Latin America showed varied performance metrics across weekly downloads, revenue, and active users. Here's a detailed look at their trends.
Sniper 3D: Gun Shooting Games by Wildlife Studios had a notable performance throughout the quarter. Weekly revenue saw a steady increase, peaking at approximately $41K in mid-November. Downloads fluctuated, starting at 346K in late September and peaking at 511K in the week of December 20. Active users also showed a rising trend, starting at 2.1M and reaching a peak of 2.48M in the same week.
Stumble Guys from Scopely, Inc. experienced significant growth. Weekly revenue surged from $9.2K at the end of September to an impressive $103K by the last week of December. Downloads followed a similar trend, starting at 252K and soaring to 826K. Active users increased consistently, beginning at 1.3M and peaking at 2.7M in the final week of the year.
Art of War: Legions by Fastone Games showed more moderate performance. Weekly revenue peaked at $38K in late November but saw a decline towards the end of the quarter. Downloads decreased from 111K in late September to around 40K by the end of December. Active users also saw a decline, starting at 695K and ending the quarter at 438K.
Rush Royale: Tower Defense TD by MY.GAMES B.V. had fluctuating metrics. Weekly revenue varied, peaking at $27K in mid-November and ending at $21K in the last week of December. Downloads showed an initial increase, peaking at 85K in mid-October, but settled around 63K by the end of the quarter. Active users saw a peak of 307K in mid-October before stabilizing around 252K.
Archero by HABBY had a relatively stable performance. Weekly revenue saw a peak of $17.5K in mid-December. Downloads remained consistent, starting at 22K and ending at 20K. Active users showed a slight decline over the quarter, starting at 224K and ending at 187K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.